This course introduces the student to 3-D computer-generated graphics animation. The students will use animation software to develop skills in animation art and technique. Students will explore software interface and develop skills for working in three dimensions, with mesh modeling and multi-resolution sculpting. Students will learn to use materials, textures, texture mapping and unwrapping techniques. They will learn the basic concepts of animation and animating characters and objects. Instruction will include lighting objects in the 3-dimensional workspace. Finally, students will learn the procedure for rendering their projects for use in other media and game creation applications.
Prerequisite: None
Three lecture hours weekly.
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